Written by Margarita Morgan
July 8, 2014
The dilapidated, crumbling-down grand mansion I just inherited is going to serve as a great set up for the zombie tour I have in mind. A team of contractors will ensure that there is no structural damage and will supervise modifications in certain areas for the addition and or reconstruction of secret passages to hide and host the acting crew. Following, will be the special effects department that will build state of the art equipment into the walls and ceilings. The aim is to provide a realistic experience for guests of an apocalyptic environment where part of their own friends will turn into zombies adding realism to this unique adventure.
This campout tour will serve as a setting for a role play game in which participants will try to win by either by capturing all guests and turning them into zombies, or the guests will find the antidote and turn zombies back to humans. The rules of the game will be guided and enforced by a set of moderators who will communicate with participants sporadically via a two way radio.
Some of the features of this attraction will be crumbling floors that trap people in a room with a zombie, changing of the layout of the mansion by adding and removing walls in order to confuse guests. However, just when it seems that the odds are against humans, the introduction of the antidote is just a few moments after the game begins if people manage to get the clues and strategize their way to it.
This zombie experience will be a learning experience as well since our acting crew, some of which will be in the human team as well, will teach survival and first aid skills to the others
One thing that needs to be clear is that the mansion will not be destroyed. As we plan for other features to introduce to our game, structurally speaking, it will be rebuilt and restored to its former glory. Since money is no obstacle, the ultimate idea is to bring a fantastic adventure into real life where a grand mansion succumbs to the ravages of apocalypse in a matter of moments rather than ages.
I’m confident that this game will prosper with the support from our friends at theonyxpath.com who will shortly develop a zombie game just for us. Stay put, details will follow as this project unfolds.